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Revamps Minecraft's vanilla death experience and adds various related mechanics.

Results 157 Requiem issues
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I would like to introduce two game mechanics that would change the experience of possession, **soul binding** and **rejection.** - **Soul Binding**: This mechanic starts after 5 in-game days of...

feature request

Entities in canvas can have shaders applied to them, but in F3 the entity you have possessed does not have any shaders applied to it. What it should look like:...

bug
mod interaction
rendering

I was thinking it could be like automatic reincarnation in to a nearby mob, and there would be some type of stipulation or quest on how you would return to...

feature request

When being a horse you can't hold space to jump higher.

feature request

When someone become an undead and u change the difficulty to peaceful they become a demon with a body and cannot interact with anything similar to demon without a body.

bug

I'd love to be able to use this mod in Hardcore apart from simply starting in normal mode and working towards an Opus Daemonium to enable a means of infinitely...

feature request

Allure creates a gravestone with the player's items on death but with requiem it was kinda hit or miss if the player had chosen to be a demon. Sometimes it...

bug
mod interaction

I'm a fan of this mod, and I have some suggestions for it. I saw someone mention visible differences between regular mobs and possessed ones, and I liked most of...

feature request

Hello developers, greetings from Argentina! Love your MOD, the idea of dying and becoming a demon is pretty interesting and well executed. I have a few new ideas, I hope...

feature request

If you have it set that you don't respawn in the Nether, a toggleable enemy that is only visible to those who are intangible should rarely spawn. If you get...

enhancement