LRFLEW
LRFLEW
I rebuilt the PR branch to resolve the conflicts from the force pushes to the master branch. I also went ahead and implemented my alternative mapping, but made it a...
https://www.reddit.com/r/bcachefs/comments/19e5n04/comment/kjb5im7/ This is how it was explained to me. My understanding of this is that `(meta)data_replicas_required` indicates the replication that happens synchronously on the first write, while `(meta)data_replicas` indicates the...
The patch shouldn't be affecting the A B X Y buttons in any meaningful way. Other than an issue like using the wrong AR code or not mapping the controller,...
DeSmuME itself *does* support building for macOS and Linux, and you could even try to build this fork for the platforms as well. The problem is that the feature is...
Sorry I didn't get back sooner (I kind of got busy with things). It sounds like you didn't get everything configured with the emulator. The AR code puts the camera...
I'm working on #63 right now for an update to the launcher, but I can also try to tackle this at the same time. I'll try to catch the issue...
I understand the visual changes (though getting them to work well cross-platform is a mess I gave up on already), but I want to comment on the other point. What...
A lot of that space is needed to make the error messages legible :P
I'm taking a look at the AppVeyor builds. Most likely, I will need to update the version of Qt being referenced, as the current one may have been removed. `Qt::AA_EnableHighDpiScaling`...
Didn't realize they added Xenial. Shame it isn't modern enough for this PR, though. I'll do some tests with it. (I usually test CI changes in another repo to prevent...