Leo Rudberg
Leo Rudberg
Another way to suggest that players act a certain way. Main importance is to keep players from leaving the cave early (e.g. "Chef must set up camp within a five...
One of the goals of this project is to make the Game and all associated objects (like Characters, Items, Actions, etc.) **immutable**. To accomplish this, we will use the [Immutable](https://facebook.github.io/immutable-js/)...
`main.css` is quickly becoming a monolith. It would be nice to break it up into smaller files. Since we have to build the TS code to JS, we might want...
Is this something we would want? I'm fine either way, as I don't know too much about React.
After a game is finished, the `currentContext` should be set back to Lobby, which then proceeds to a Game and so on. I think a lot of this infrastructure is...
By implementing a special character class and tinkering with how messages are handled, singleplayer could be a viable feature. Even better would be to package an in-browser Server+Game for an...
Once the game is in a respectably playable state, we should create a [GitHub page](https://pages.github.com/) for the project.