LO-0116
LO-0116
@aaronp64 using `var should_set := new_owner == null || new_owner.is_ancestor_of(node)` in the MRP does work, but this code seems like it just naively sets all descendants of the `new_owner` as...
Okay, I found a problem with changing `_set_owner_recursive` to use `var should_set := new_owner == null || new_owner.is_ancestor_of(node)`: it creates orphaned nodes after a savefile is loaded You can verify...
so it seems like a node having a non-empty `scene_file_path` is causing the duplication. I haven't had time to verify if the fix scales to bigger projects or whether setting...
I'm not 100% certain if cyclic reference per se causes the autocomplete break. I've had cyclic references in my v4.2.stable.official [46dc27791] version and the autocomplete was working fine until I...
> I think I'm running into this quite a bit, I'm running on a modified version of 4.3dev3 and was wondering if something I did in my modifications was causing...
Another thing I've noticed: static functions does not seem affected by broken auto-completes. That is to say, autocompletes that wouldn't work in the body of `func` will work in the...
> Note that this bug only occurs if the arrays are empty (or probably if they have the same content). If you fill them in (for both the base scene...
> Another thing I've noticed: static functions does not seem affected by broken auto-completes. That is to say, autocompletes that wouldn't work in the body of `func` will work in...
WARNING TO ANYONE ADDING `* text eol=lf` IN `.gitattributes`: This will cause .png files to be uploaded incorrectly, so that the ones in your repository will become unusable. This cost...