Kacper Bieniek
Kacper Bieniek
Unfortunately providing Player Session Token in one line does not solve the issue. The Connect button remains unresponsive. 
Sure thing. Here is the entire string which was used in the picture above: `{ "GameSessionId": "arn:aws:gamelift:us-west-2::gamesession/fleet-c657b473-a34b-41ff-99ba-e4e3dcaa76b3/custom-location-1-KB/gsess-4b4f1d34-acae-4da3-8d57-8f1a6418f0c6", "PlayerId": "Player1", "PlayerSessionId": "psess-89be0141-0dfe-41cc-823a-3869c8ca33ef" }`
I can confirm that enabling the `MPSGameLift` Gem for the project solved the issue. Also, the updated [MultiplayerSample Project with Amazon GameLift](https://github.com/o3de/o3de-multiplayersample/blob/development/MPSGameLift/Documentation/GameLift.md) README now asks the user to provide a...