Felipe

Results 29 comments of Felipe

Rebased to master and added two new commits: - Export all plugins symbols on WIN32, it is necessary now. Maybe a change in newest GCC? - Images preview now also...

Rebased to master and added Windows 32-bit compilation support Win32 apis use __stdcall, so I was missing those special windows headers.

@fiaxh @mar-v-in Just pushed our notification work to this PR. Part of this PR are cppwinrt headers (licensed to MIT and distributed together with Windows SDK) modified by @Yuubi-san to...

Notification sample, with inline image: ![5d285e15-2dc7-4a5e-a77a-6e40a0b8fc28](https://user-images.githubusercontent.com/14236067/115160046-84365f00-a06c-11eb-9826-ebc23c40f21d.png)

We found out what is causing Dino to not load the plugin on Windows 8.1, the linkage with the `mincore` library. However, that library is not necessary when those WinRT...

Just rebased and added some changes for proper A/V on Windows. On Windows it is possible to have extremely low audio latency with WASAPI. For example: ```bash gst-launch-1.0 -v wasapisrc...

I have a similar problem with a RPi 4 and an XBox Series controller connected through USB and an XBox 360 controller connected through a wireless adapter. However, in my...

Actually, the problem is that the effect is realistic and the character runs at 30 km/h, I recommend setting al_doppler to 0.3 for it to sound as we usually expect....

Would it be possible to upload a sample for testing?

Yeah, voice support still needs work. I tested it here and I could hear me for some seconds before it crashed. I will take a look. Does it only crash...