Felipe
Felipe
Rebased to master and added two new commits: - Export all plugins symbols on WIN32, it is necessary now. Maybe a change in newest GCC? - Images preview now also...
Rebased to master and added Windows 32-bit compilation support Win32 apis use __stdcall, so I was missing those special windows headers.
@fiaxh @mar-v-in Just pushed our notification work to this PR. Part of this PR are cppwinrt headers (licensed to MIT and distributed together with Windows SDK) modified by @Yuubi-san to...
Notification sample, with inline image: 
We found out what is causing Dino to not load the plugin on Windows 8.1, the linkage with the `mincore` library. However, that library is not necessary when those WinRT...
Just rebased and added some changes for proper A/V on Windows. On Windows it is possible to have extremely low audio latency with WASAPI. For example: ```bash gst-launch-1.0 -v wasapisrc...
I have a similar problem with a RPi 4 and an XBox Series controller connected through USB and an XBox 360 controller connected through a wireless adapter. However, in my...
Actually, the problem is that the effect is realistic and the character runs at 30 km/h, I recommend setting al_doppler to 0.3 for it to sound as we usually expect....
Would it be possible to upload a sample for testing?
Yeah, voice support still needs work. I tested it here and I could hear me for some seconds before it crashed. I will take a look. Does it only crash...