Gaëtan LAGIER
Gaëtan LAGIER
In the same example, setting all objects but one (the door) as unpickable does not work properly. Some objects are still pickable. ```javascript sceneModel.on("loaded", () => { const allIdsExceptTheFrontDoor =...
What about https://github.com/vitejs/vite/pull/6670 ? :P
> Is there any plan to look at this does anyone know? No news. This is my `npm run build` command workaround : ```shell vite build && esbuild my/lib/path.js --minify...
It currently works with edge snapping.
The **xeolabs** comment in [this issue](https://github.com/xeokit/xeokit-sdk/issues/1193) may answer your question @Trufinol :)
I close it for inactivity.
@xeolabs, `pickFrustumMatrix`does no longer exist due to a fix of the ray picking. [This PR](https://github.com/xeokit/xeokit-sdk/pull/1168/files#diff-53400b46a9da8069b1bbf742925b3b702739614125b28d851340c4c7620aa6faR951) may fix this issue.
@xeolabs this issue should be closed now ;)
Hey :) There is currently no listener connected for touch event but feel free to take a look at the code for a pull request.
Ok ! I will do that soon.