Nicolas Musset
Nicolas Musset
@Shadowblitz16 thanks for contributing to the discussion around the new editor. Looking nice is a non-goal for the moment as we focus and adding functionality to reach feature parity in...
We use nuget feeds to get the packages. The issue is solely on their side. Try to contact their support. It seems there are issues in different part of the...
You can try to remove all `Stride.*` packages from the NuGet cache in `%USERPROFILE%\.nuget\packages`. In addition (after doing that clean), make sure the `nuget.config` files on your machine are not...
Visual Studio does some of the changes in memory and only commits them to the disk when you do Save All. GameStudio monitors file change on the disk. There isn't...
What is the compilation error?
Unfortunately, you can't use any other version than `Microsoft.CodeAnalysis.CSharp 3.6.0` because of some dependencies that require this exact version. There is sadly no workaround for this at the moment. Relates...
This PR is important for the Avalonia port (in the area of loading the editor "plugins" and discovering the types for views and viewmodels). Since Avalonia `11.1.x`, the old module...
I'll look into it.
We need samples that showcase the use of those APIs before merging this PR. Otherwise it's hard to know what justify making one API visible and not one another. It...
Hi @dloe I had a second look at this PR and I don't think it fixes the actual issue. There was a confusion about what "base value" means. I have...