Nicolas Musset

Results 216 comments of Nicolas Musset

Should we create a `future` branch? I feel like this too much of a change to fit into a minor release. By having a separate branch we could investigate further...

Do we want all implementations of `IComponent` to have an Entity? If not (for more flexibility or other reasons), then it cannot be promoted to the base interface. Just because...

@ourabigdev I have fixed the conflicts and pushed a little cleanup. I also changed the PR to a draft since it might not be complete yet. I will do some...

@ourabigdev the `.axaml` file in your branch have tabs instead of 2 spaces for indentation which is causing conflicts.

@ourabigdev I'll take care of the reformatting of the `.axaml` files. You couldn't have the correct rules since it was missing from the `.editorconfig` file.

Done. I resolved the conflict by merging the latest `xplat-editor` into your branch. Merging the target branch is usually the preferred way to fix a conflict.

I couldn't make it work on my side. Can you give me some details of your own setup: - which versions of .NET SDK are installed (`dotnet --info`) - wether...

It seems it doesn't work if there is no `global.json` on the project. But this shouldn't be necessary. Building a Stride project with a newer SDK should work. This issue...

@ourabigdev I think I'll probably merge it as-is. Or push some more commits myself before doing so. Since the target branch `xplat-editor` is experimental, it's ok to have features that...

We have a problem: the integrated code editor in the GameStudio is old and doesn't understand modern C#. It's thinking all modern lines of code are incorrect. For example :...