Travis Veazey

Results 3 comments of Travis Veazey

You should be able to handle this in your own input handling by simply checking [`wants_keyboard_input`](https://docs.rs/egui/latest/egui/struct.Context.html#method.wants_keyboard_input), although I haven't yet tried this myself. IMO this shouldn't be something that `bevy-console`...

This is because bevy_rapier has not (yet) been updated for Bevy 0.12, and Rust treats traits from different versions of a crate as different (for reasons outside the scope of...

Since I needed this too, I began working on my own solution before being pointed to this issue. I wound up with something similar to @MikailBag 's code above, which...