Korijn van Golen
Korijn van Golen
I really do like #4 :) > only downside that I see now, is that users may be a bit confused why some aspects are set as arguments in text_geometry...
Can you explain why?
I don't fully understand why you couldn't update an existing geometry object?
Looks like one of the reference implementations we linked above in this thread also goes the route of updating geometries: https://github.com/protectwise/troika/blob/afcaff081e17d34dccc5c15135e370ddaef84422/packages/troika-three-text/src/GlyphsGeometry.js#L141-L162 https://github.com/protectwise/troika/blob/afcaff081e17d34dccc5c15135e370ddaef84422/packages/troika-three-text/src/Text.js#L385-L452 They actually run the computation of new geometry...
Well, in order to perform rendering on headless servers, you need to have both. There's no screen and there is no GPU/driver available. So you need offscreen rendering support and...
I feel like it would be a worthwhile addition to the lib/docs since it would make clear that visvis2 is useful for a very broad range of use cases, and...
Awesome start, I'm super stoked to see this. I just had some questions which I added as comments. I'm also glad we already thought about the API in advance, fingers...
Also relevant: https://github.com/pygae/clifford I don't think this will help making our library easy to adopt though :) I'd rather not spend time on it for now
I think that's a big if. :)
I think this is implemented now?