Steve 'Sly' Williams
Steve 'Sly' Williams
Is there a fix for this? Having the app terminate after a download is not a good user experience.
> also this seems interesting; https://github.com/jwollen/SharpVulkan Which won't get confused with https://github.com/mono/VulkanSharp at all. :)
It will be the same story with Vulkan on PC as it is for Metal on iOS and Mac. Not all PCs will support Vulkan. My PC has a GeForce...
Though I did just find that [LunarG](http://lunarg.com/vulkan-sdk/) have released Vulkan drivers for a wider range of Windows and Linux (for Ubuntu 14+ flavoured versions of Linux).
> There are no Vulkan drivers for my GPU though Have you looked at the [LunarG Vulkan SDK](https://lunarg.com/vulkan-sdk/) for Windows and Linux? It's not restricted to certain GPUs like NVidia's...
And I see I linked to LunarG a while back.
Nice work. You've put some thought into this, and made a working example.
Good timing for Microsoft to release the beta of [PIX for Windows](https://blogs.msdn.microsoft.com/pix/2017/01/17/introducing-pix-on-windows-beta/) supporting DirectX 12.
@quixoticaxis I found that LunarG does indeed not work on devices it has claimed to support in the past, though all trace of driver support has since been removed from...
I have a pending PR that fixes a load of video player issues in DirectX. Your description here actually gave me an idea of how to fix a bug I...