Kodedyukh

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Good news everyone! I've found a solution for this issue, it stills looks like a workaround and is not heavily tested but works for me. In your FB build you...

@Papirosnik Maybe using cc.game.pause() can help, before isViewable became true inside mraid's "viewableChange" event's callback

With the last updates Cocos Creator 3.8.4 Unity build works out of the box