KoKlusz
KoKlusz
Dark Souls 2 has it own plugin, which only supports VSSAO. If you want use other forms of AO, you need to add _pluginOverride_ _GenericDepthPlugin_ to DS2 config, but this...
I and others have posted some comparison shots in the Resetera PC thread when arguing about it, as I don't have Master Collection yet my MGS3 shots here are from...
If you're on Nvidia, try the below https://www.pcgamingwiki.com/wiki/Nvidia_Profile_Inspector#Layer_Vulkan.2FOpenGL_on_DXGI_swapchain In the latest NV inspector it should look like this 
> You can use a program like [ForceAutoHDR](https://github.com/7gxycn08/ForceAutoHDR) to make ShaderGlass have HDR and it will show everything under it as HDR. Yeah, but I assume this is regarding the...
> Can this be count as a feedback? > > I actually tried a lot of ways to make CRT shader work with ShaderGlass HDR but nothing work at all....
> Thank you! > > > HDR support has been added in latest beta (1.1.3), please take it for a spin and post any feedback here! https://github.com/mausimus/ShaderGlass/releases > > Seems...
Hmm. The problem seems to be that ShaderGlass uses scRGB swapchain for HDR instead of HDR10. Reshade has the same issue, where when using scRGB swapchain, shaders that are not...