Jared McCluskey
Jared McCluskey
The Mirror currently boots a server for every Space, which is quite inefficient (it was just from our original architecture). We're changing this to run a Space locally by default...
We had this previously incrementing the `mirror-godot-app/package.json` a patch number for each commit
App: Latest Mirror Official (Gravity release) Context: https://discord.com/channels/900537135998840852/1152300220818931762/1218837675918753884
# Welcome everyone! We're on a mission: give creators the freedom to own what they build and are thus open-sourcing The Mirror. If you haven't already, [check out our blog...
The Space list loading currently takes a long time due to our popular list functionality. It'd be better to just use it without the popular functionality since this will also...
Hi there, Not sure if I missed this, but is there a way to resend a confirmation email to a user (that obviously hasn't confirmed his/her email)? Issues occasionally happen...
Hi there, Thanks for working on this repository - It really is a huge timesaver. I'm not sure if there's a bug or if I'm doing this incorrectly, but when...
There's a 10 sec delay until the GD client starts requesting assets. We can greatly improve join time by figuring out where that delay is. --- Join time improvements thoughts:...
**Which environment? Mirror Official app (Itch/Steam/Epic), open-source docker, or open-source no-docker?** Mirror Official **To Reproduce** Steps to reproduce: 1. Load a space 2. The terrain doesn't always appears
Context: We have a lot of arrays and we're instancing all of our data as objects. Note that we can do this in baby steps: a "light" refactor and then...