KiwiHawk
KiwiHawk
I've got a separate issue logged already for research queue #13 For cliffs, I don't want to disable them entirely. They should respect the map start up settings - like...
### **Idea:** Islands map type Generated islands are larger but more spaced apart. Landfill can only be placed in the small band of shallow water that surrounds each island. Landfill...
> Make Water Treatment 1 a startup tech would not be necessary, if you had a good storage tank :) Currently the tiny inline tanks are quite bad for that...
The salt from `Chloric waste water` would stockpile until unlocking `Water Treatment 3`. `Hydro refining` only needs 3 green science techs. Water Treatment 3 needs an additional 23 green science...
That's more complexity than I want to add. I still want to have voiding options available, just with an additional step. Sulfuric and nitric are easy to make work. The...
To make this idea viable: 1. Disable `calcium sulfate` entirely. Remove from recipe `Hydrofluoric acid synthesis`. Disable recipe `Sulfur dioxide synthesis from calcium sulfate`. 2. Either add a lower tier...
Related to #143
Automation must work with Windows
https://www.reddit.com/r/Seablock/comments/r1i5qh/paper_update_recommendation/
KiwiHawk@f184402