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Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.

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I'm having an odd issue that I can't seem to be able to solve. In my program I have a main unix socket that accept message and within the same...

Add a retry option with delay for reading through a socket. Issue: #176 Idea from @Nathipha ## Description The protocol for reading through a socket has been extended to handle...

Hi there. Would it be possible to give the socket support for joining multi-cast groups? This is something I can help work on too if needed.

I'm not reciving zero bytes when the socket loses connection. Could something have changed regarding this? It used to return bytesRead = 0 when the connection was closed. ```swift socketQueue.async...

After connecting to TCP, I waited to receive data after sending data, and found that only half of the received data was received. How to solve the problem of not...

Hi, Thanks for your awesome library. My problem is that I can't receive TCP packets through the hotspot, but I can get them in a regular network by your sample...

Is is somehow possible with this library to get the local IP address to which the socket is currently bound? E.g. I have following Android Java code which I need...

I tried TCP using simulator and try sending string to my NIO server but in my server it wont go inside my function channelRead.

I'm upgrading to Xcode 13 and theres a handful of warnings for files missing. I believe is because when using Swift Package Manager it doesn't download the Xcode project files....

When I use tcp to connect successfully, I need to get a long data, but nothing is returned