BlueSocket
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Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.
After finishing integrating your framework in my project, when testing this on physical devices, it doesn't work. I have added all the privacy guidelines in the info.plist. I received this...
First of all: Thanks for writing a library that works with an FTP server and is easy to use! I created a new app in Xcode 10 with Swift 5...
Hello everyone, with update to iOS 14.0.1 (not tried on 14.0) I'm not able anymore to start Socket with `listen` method. Here is my code: ``` var listenData = Data.init()...
Socket delegate has a strong reference, which is creating a retain cycle, preventing Socket from getting deallocated.
Tested on Linux and MacOS and manifests on both. Below is the reproduction pattern. Just copy/paste to SocketsTests.swift and run tests. ` func testReadX4096BytesIssue() { var data = Data() do...
Hello every one, I increase buffer size but message does not come completely. message size is 1448 bytes so what can I do about it? ` let socket = try...
The following code results in a big amount of memory being allocated by the process that is not being released. After 20k connections, the used memory of the process is...
I've got a crash when was trying to write data to UDP socket: `try socket.write(from: data, to: senderAddress)`. Error occurred at: Socket.swift - line 3211. You are using `unowned self`...
Hi, Socket connection times are taking longer than I expected. Ten runs of this simple code results in an average connection time of 0.65 seconds. The the client and "server.local"...
Swift 5.1 introduces module stability which enables library compatibility at compile time (between different Swift versions). The stable module will have an additional swiftInterface which is the compiler’s representation of...