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Results 26 RW_FacialStuff issues
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![image](https://user-images.githubusercontent.com/80304660/110420897-9b3f6580-8059-11eb-82c5-ea26d6ef2746.png) The facialstuff mod made the backpack and tactical vest unable to see After several test, I am pretty sure it is the facialstuff have this conflict, after disable it...

Hi I am getting a serious game breaking bug where the game freezes for sometime and all the pawns become invisible. This happens repeatedly every now and then until the...

Hello for now your mod allow in layers to show sliders: - Naked (no cloth) - Onskin (onskin) - Middle (onskin + middle + outer) It seems reasonable to modify...

I noticed that the option to not show headgear indoors does not seem to be working on a Pawn that has had its facial features changed with the dresser.

Thank you for updating for 1.1! I think it's been stated & shown, but there is definitely a graphical glitch happening when it comes to babies, toddlers, and children when...

It doesn't ignore younger pawns. The Babys are getting faces from FS, too ![Rimworld_bug](https://user-images.githubusercontent.com/65065915/81468409-acbca480-91df-11ea-870b-0867716f3f57.png)

Facial Stuff: Failed to get front texture at Eyes/Male/Eye_RDP_Female_Right_south - Graphic_Multi_NaturalEyes https://pastebin.com/NGVrFxJW This is happening on pawn generation randomly. It's extremely annoying. https://gist.github.com/c66d63340a6cc204c20ecb8f2f72a0f5 Please help me god.

Just a minor conflict with Dubs Bad Hygiene, the pawns take a bath sideways. This issue was not present in 0.19 version of the game

bug
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Mod RW_FacialStuff is missing packageId in About.xml! (example: AuthorName.ModName.Specific) Verse.Log:Warning(String, Boolean) Verse.ModMetaDataInternal:TryParsePackageId(Boolean, Boolean) Verse.ModMetaData:Init() Verse.ModMetaData:.ctor(String, Boolean) Verse.ModLister:DMD() RimWorld.Page_ModsConfig:PreOpen() Verse.WindowStack:Add(Window) RimWorld.c:b__16_4() Verse.ListableOption:DrawOption(Vector2, Single) Verse.OptionListingUtility:DrawOptionListing(Rect, List`1) RimWorld.MainMenuDrawer:DoMainMenuControls(Rect, Boolean) RimWorld.MainMenuDrawer:MainMenuOnGUI() Verse.UIRoot_Entry:DoMainMenu() Verse.UIRoot_Entry:UIRootOnGUI() Verse.Root:OnGUI()

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Regardless of the setting on the mod settings page. This mod used to work fine even with Show Hair With Hats or Hide All Hats previously. I changed my load...

bug
needs verification