Katharine Chui
Katharine Chui
rebased and fixed windows building
Thanks @mungewell , @MadCatX and @berarma once again for graciously allowing ported code to be used under Zlib license in SDL https://github.com/libsdl-org/SDL/pull/11591#issuecomment-2564725610 https://github.com/libsdl-org/SDL/pull/11591#issuecomment-2564761319
> > WINE has not moved onto SDL3 so it cannot be tried on WINE at the moment > > What about sdl2-compat? I've been using it lately as arch...
> > > > WINE has not moved onto SDL3 so it cannot be tried on WINE at the moment > > > > > > > > > What...
Cargo project for quick reproduce: https://github.com/Kethen/reqwest_wine_tls_test Prebuilt binaries: https://github.com/Kethen/reqwest_wine_tls_test/releases ``` $ wine target/i686-pc-windows-gnu/release/reqwest_wine_tls_test.exe 002c:fixme:winediag:LdrInitializeThunk wine-staging 8.6 is a testing version containing experimental patches. 002c:fixme:winediag:LdrInitializeThunk Please mention your exact version when...
Hi, thanks for looking at this, and I understand that this might not fit well the project goal The real name of the function was not found yet, https://wiki.henkaku.xyz/vita/SceLowio#SceGrabForDriver_E9C25A28 It...
If it's similar to codestation's patcher, it'd be rather hard to get functional, considering it might try to hook `sceIoOpen` `sceIoRead` and `sceIoClose`, on the game module's import table, to...
> Hm, regarding the module size, maybe we are rounding up to a boundary somewhere? Can you let us know the exact values (psp + emulator) to see if one...
Dumping SceModule again as SceModule2 https://github.com/MrColdbird/procfw/blob/d9435ff4af6ba60466b46019393f6bbd1fc72ac0/include/systemctrl.h#L205-L232 Gran Turismo PPSSPP ``` module #0 274: SceKernelModuleInfo: size :96 nsegment: 3 reserved: 0x0 0x0 0x0 segmentaddr: 0x8804000 0x8cdc500 0x0 0x0 segmentsize: 0x4d8488 0x9afac...
I’ve tried 0xC24F in the past and it didn’t work with GT6 No clue about other games