Kennoir

Results 32 comments of Kennoir

> Hello @Kennoir, do you need any assistance about my previous suggestions? [Trails.json](https://github.com/GDevelopApp/GDevelop-extensions/files/14813169/Trails.json) Well it was a lie, i need assistance because i lost the pace of what i was...

> I tried the demo on my old computer and 1 trail takes a third of a core. I'm sure it can be optimized but I guess that the shape...

> Hello @Kennoir thank you for submitting this awesome extension ❤️ I surely abandoned this project but i took it back and here we go.

> What cases you think the players will be using this extension for ? Why they would go with sound name, not sound channel (number) ? 1 - Let's say,...

oh yeah, i changed the extension's name

> Thank you for submitting an extension. > > The following suggestions imply a lot of repetitive work. Make sure to create a backup of your extension at every step...

> > Most changes are done and works, only thing is that the object won't move along slopes until the raycasts actions are completed for the new update > >...

> Cool! Let's continue with the next step. The `HedExt.` is no longer needed because extension variables can't be used outside of the extension. Done! [HedgehogPlatformer.zip](https://github.com/user-attachments/files/15872761/HedgehogPlatformer.zip)

> You're fast 😅 > > Next step: > > * Expend every events (it's not practical to read otherwise). > * Object variables `Object.Variable(colCheckX)` should be replaced with hidden...

The extension needs a new icon if i recall