Kazeira
Kazeira
Increasing the draw distance is a game specific hack, it's not something that can be simply turned on/off For textures, it's probably possible to analyse/detect similar textures used as "mipmaps"...
@xzn I think rejecting too high depth ranges is only one of the possible checks. In NFS only quads seems to be affected by this issue: if there is a...
@Megamouse Excuse me for the late response Setting the Vblank frequency to 50Hz work correctly as expected of course. Maybe always setting the Vblank at 60Hz by default isn't ideal...
Wouldn't it be better to also have 32bit dithering options or perhaps separate Dithering and Color Depth settings in two? The few times I used Beetle PSX, I thought the...
> Dithering and 32bit are very much interconnected. Dithering is there to adjust 16bit colours to hide the fact the colour depth sucks. Having dithering + 32bit would make very...
I agree with you about dithering but I also think it looks kinda okay on Non-textured Gouraud shaded polygons or single color textures. So 32bit + dithering may also help...