Results 19 comments of Luke Benstead

Hi! This looks really awesome, the only reason I haven't merged it yet is that I'd prefer if the C++ classes were implemented in terms of C functions, for both...

Could you try running: ``` sudo wvdialconf /dev/null ``` And take a picture of the output for me?

@jial79 Could you try the 1.0 release? http://blog.kazade.co.uk/2015/12/dreampi-10-released.html

Thanks! Do you know what compiler and version this is?

Sorry, I have no idea what happened there - it didn't work for me either! Should be fixed now!

Hmm, that's odd... I've just acquired a (broken) Macbook so I'll see if I can get it running and figure this out. For now you can disable building the lua...

This is still an issue. 0.98 had code to strip newlines and buffered the output - I don't suppose you could print out the buffer variable when the timeout exception...

Definitely! It's always been on my "to do someday" list :) On 2 November 2013 08:49, Marcelo Politzer Couto [email protected]: > I'm willing to do it. I just wan't to...

Hmm, OK, obviously changing the API at this point isn't ideal, however, I suggest instead we do something like this: kmVec4 kmVec4AddSSE(...) //SSE postfix, pass by value kmVec4\* kmVec4Add(kmVec4\* pOut)...

Hey Just want to let you know that I'm not ignoring you, just trying to find a spare 5 minutes to look over the code. :) Sorry! On 13 Nov...