Katinuka

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An alternative implementation could be clicking on a module's name with the middle mouse button, and pressing a button which should be bound to a module afterwards. ![image](https://github.com/CCBlueX/LiquidBounce/assets/154556524/0042ec88-f46b-4a97-a543-c081f6502bd5) ![image](https://github.com/CCBlueX/LiquidBounce/assets/154556524/585ac919-b352-4b0a-b5fb-6b8708e30d00)

I will finish this and create a new pull request soon.

![StorageESP](https://github.com/CCBlueX/LiquidBounce/assets/154556524/a86b3e79-bd36-4e4a-8bd6-7dd3408fd2d2) Barrels can actually be rendered by StorageESP.

Yes, they have been resolved, thank you.