Corentin Wallez
Corentin Wallez
This is because in browsers in general the video might have data around it that's unrelated to the video. The injected shader might be doing a transform on the coord...
Recently the standardization meetings have been, or are close to running out of issues to talk about. This means that we are approaching the next step of the standardization of...
While implementing tests for WebGPU conformance testing, we found conformant Vulkan implementations that overwrote the padding bytes in `VkBufferImageCopy` in between rows or images (when the rowPitch is larger than...
This is a meta issue to track horizontal review steps for the specification. See [How to do wide review](https://www.w3.org/Guide/documentreview/#how_to_get_horizontal_review) for details. - Accessibility - [x] Work through this questionnaire -...
For example based on this [code](https://gist.github.com/Kangz/782d5f1ae502daf53910a13f55db2f83).
### What is the problem this feature will solve? This is in the context of implementing [dawn.node](https://dawn.googlesource.com/dawn/+/refs/heads/main/src/dawn/node/) which is a Node module exposing the [WebGPU API](https://gpuweb.github.io/gpuweb/) by translating JS calls...
> The above phrasing states that if `depthCompare != "always"`, then `format` must have a depth component. > > Now that `depthCompare` is optional, should that be interpreted as if...
This is an idea that has been raised by some developers using WebGPU for a video effects pipeline. They have shaders that depending on the configuration of the processing graph...
Let's say that for some reason I would like to create a pipeline that only uses bind groups 0 and 2. This could happen for example if I choose BG...