Arne Schober
Arne Schober
The I9505G suffers even more from low system partition space ``` Number Start (sector) End (sector) Size Code Name 1 8192 33735 12.5 MiB 8300 apnhlos 2 33736 139263 51.5...
Yeah I have looked at what you have already and the GPU shader-entry-point definitions are already how everyone would do them. I am not a huge fan of bindpoints anymore...
> how I handle external resources like from an asset manager Immutable resources (like textures and meshes for drawing) I would not manage at all. Just capture them in the...
> For me passes shouldn't convey much meaning when they are compiled, for example for me a pass could be a simple image copy. To have another Pass for a...
This happens on all compilers now, because some/most header pulls in the atomic header The solution is simple just abandon your hack of overriding std:: and just have the users...