Kai

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That does not happen on at least 4 server networks that I know using GPP, ForgeRestrictor, QuickShop, and having a server shop area.

When creating a shop, QuickShop checks if you can open the chest by simulating a right click. This is necessary to prevent making shops on chests that aren't accessible to...

I made a video about it: https://youtu.be/kXx8AMZHsbg I am not sneaking and the config is the default one, with the "display-item" set to true.

@Jikoo thank you for your input. Unfortunately this is quite tricky and I think we shouldn't sacrifice performances just because a message pops in chat. @smmmadden isn't SilentChest just for...

I don't think I can do the second option you suggested because I'm afraid it may affect cauldron-based servers. Although I don't like this solution, just temporarly disabling the event...

Actually @Jikoo what do you think about a simple boolean variable added to this https://github.com/lishid/OpenInv/blob/master/plugin/plugin-core/src/main/java/com/lishid/openinv/listeners/PlayerListener.java that if is true your onPlayerInteract will just return immediately? Because unregistering listeners seems to...

Yeah, I figured it out already in a similar way, sorry.

@smmmadden Do you mind testing this?https://drive.google.com/file/d/0B9IQQiW8O1UEVFdJQ0RyLXlaM0U/view?usp=sharing

What you have in your screenshot is a shop chest selling diamond axes. Sorry but I have to ask you to follow this exact procedure: - Break the shop chest...

You may want to improve your suggestion by providing screenshots and a more detailed explanation.