Kenny Wottrich

Results 9 comments of Kenny Wottrich

Am I correct in understanding that a successful migration to .NET 5 would mean support for running BlishHUD on Linux? I believe [.NET 5 supports Linux](https://github.com/dotnet/core/blob/main/release-notes/5.0/5.0.0/5.0.0-install-instructions.md#install-net-on-linux), but I'm both overwhelmingly...

Looks like the developer docs have changed/moved, as @mcrowson's link doesn't work any more, and I can't find any info about DIAL. I'm guessing this functionality would require some combination...

Support for linking multiple evdev inputs by their unique IDs just got merged into SDL 2 in https://github.com/libsdl-org/SDL/pull/8336. Whenever that makes it into a release, please update the version of...

> Thank you for your great work. I just built both moonlight and sunshine but faced green screen. CI build for Sunshine is ready now. Assuming you have a Windows...

> I faced green screen. I commented at PR of sunshine and attached moonlight logs. You mentioned building Sunshine and Moonlight yourself... just to rule out a misconfigured build environment,...

I have downloaded the Sunshine CI build for Windows from the Sunshine PR (https://github.com/LizardByte/Sunshine/actions/runs/9969085431/artifacts/1710861456) and the Moonlight CI build for Windows from AppVeyor (https://ci.appveyor.com/api/buildjobs/1pj6d2ug6w0281d2/artifacts/MoonlightPortable-x64-r2535.zip). My Sunshine host has a RTX...

> (The usual at this point) NVIDIA Optimus problems I guess. Maybe it will work it you change gpu priority. Good point, @ns6089. I rebooted my laptop in dGPU-only mode...

@ns6089 Here's the dump tied to the crash AFTER I disabled optimus and was only using the 3050 Ti: [Moonlight-1721226070.dmp](https://github.com/user-attachments/files/16268121/Moonlight-1721226070.dmp)

> @ns6089 Here's the dump tied to the crash AFTER I disabled optimus and was only using the 3050 Ti: [Moonlight-1721226070.dmp](https://github.com/user-attachments/files/16268121/Moonlight-1721226070.dmp) Looks like the crash is in avcodec_61, which means...