KLC04
KLC04
> What difference would static_shape=False make? I've looked into the differences between static and dynamic shapes and I kind of get the idea. But I want to know practically speaking...
As a sidenote. Rife v4.13 is re-released with a new architecture from hwzer, might be useful to re-export onnx to see if this issue may be fixed?
Thanks for updating me! In my understanding this is for enhancement right, so no uspcaling and no interpolation?