Kévin Alexandre Boissonneault

Results 5 issues of Kévin Alexandre Boissonneault

### System Information - Ogre Version: 2.2 (commit e1e11560c988b508984e01a7958814e0f69d5bbe) - Operating System / Platform: Windows - RenderSystem: Direct3D11 - GPU: GTX970 #### Detailled description I attempted to reproduce the sample...

bug
D3D11

The following code does not compile ```c++ Ogre::SceneNode const& scene_node = ...; Ogre::SceneNode::ConstObjectIterator const attached_objects = scene_node.getAttachedObjectIterator(); for (Ogre::MovableObject const* const sub_object : attached_objects) // does not compile { ......

Steps: 1. search for an animal type you got (ex: mountain goat) 2. put the cursor on an animal 3. press t to Select trainer Issue: If your cursor was...

bug
search

Sometimes, a URL is used both as text and link. ex: `[https://example.com](https://example.com)` The credit section in my "About" markdown has quite a few of them. The duplication is annoying to...

In changelist 0e4fa238985a9883e07cbc32122c4638d310f73e, the `LoadTextures` in ImGuiModuleManager.cpp was moved from `FImGuiModuleManager::AddWidgetToViewport` to `FImGuiModuleManager::OnContextProxyCreated`. Since the proxy seems to be always created on first Tick even without a renderer, this crashes...