K4thos

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linked commit is unrelated, it should be fixed for few weeks now (or at least it doesn't happen to me anymore on windows), The change that fixes it was done...

try downloading latest screenpack files: https://github.com/ikemen-engine/Ikemen_GO-Elecbyte-Screenpack may have been related to this compatibility fix (not sure) https://github.com/ikemen-engine/Ikemen-GO/commit/573707f4a3be29b09d14889645c052e3eb48c22c

ah, ok, now I remember, sorry for wrong directions. The bug was in glfont library. It's fixed here: https://github.com/ikemen-engine/glfont

when reporting bugs please always upload character that showcases the problem. Even better if you can create simple test case that can reproduce the problem for kfm

More information is needed (steps to reproduce, as in issue template). I've just tested it on 0.98.2 by pasting `arcadepath = test.lua` below [Arcade] section in character's DEF file (path...

can't reproduce. No idea what "quasi-state fix" is. Player character doesn't seem to turn in the direction of the player helper when the player helper is in the 5150 state:...

just tested on 0.98.2 and p2's EnemyNear indeed printed p1's helper id there. So I assume it must have been fixed in one of the recent @NeatUnsou 's commits.

first of all we only support the most recent version of the engine (0.98.2 as of today), so consider updating. As for the question - if lifebar disappears than the...

Order Select is ready for 0.98: https://github.com/K4thos/Ikemen_GO/wiki/Miscellaneous-Info#orderselect (please remove it from ticket title)