K4ryuu

Results 52 comments of K4ryuu

I tested this issue, but I was unable to reproduce it on my dev server

Hello, I greatly appreciate your feedback, and I understand that translations are in the works. However, they have not been integrated into the CSSharp API just yet. ![CleanShot 2023-11-06 at...

Normally it is printed on the player spawn event. I was thinking about that It cannot be fired more than once for one spawn, but CS2 can trick me sometimes....

Bug has been fixed in V2.1.0. Thank you for the report.

Greetings, The latest release possibly fixed this problem. Could you check on that please?

It shows when the round started instead of the spawn. Also not in warmup.

Hello, Sounds great, but I have to check to possibilities behind this idea. I saw the property existing already in CSS, but I'm not sure if it has a setter...

To this issue I have some additional information. I tested with the following convars to make sure of my theory: - mp_t_default_secondary - mp_ct_default_secondary - mp_t_default_primary - mp_ct_default_primary You have...

Greetings, You cannot achieve that by just modifying the localisation itself. It needs the code to be changed in one line at rank module's player death event.

I don't get the point of "still" as the last issue was crash/freeze which got fixed.