Robin Kertels
Robin Kertels
Please make an apitrace.
That is not an apitrace. That just shows that OBS causes problems. Kill OBS and try it again without it.
> Also now borderless windowed exhibits tearing, even with in-game V-Sync enabled. That sounds like a driver issue.
 Oh, I see.
It was earlier, I was able to download it.
Not until you make a proper bug report. I'm not aware of any performance regression and old WOW is almost certainly CPU limited on most systems anyway, so the changes...
On the D3D11 side of things, the sampling usage already mostly depends on whether the game passes the equivalent [D3D11 bind flag](https://learn.microsoft.com/en-us/windows/win32/api/d3d11/ne-d3d11-d3d11_bind_flag). There are a few cases where we add...
I'll have a look at removing unnecessary SAMPLE_BIT flags regardless but ignoring it for engine name = DXVK obviously covers all cases.
There's nothing out of the ordinary in that log.