Stacy

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Thanks for the answer! My question was more to disable any kind of noise in order to have a sharp image faster, but from what you're saying I understand that...

Oh wow that explained a lot, thank you! I started learning your path tracing a few weeks ago for work, and my only complain would be that there is no...

Yeah the examples were life savers There's a few things that i easily could copy from them, but there's also some features i had to do/research by myself, for example...

Also quick question: I have an object made of an extrude geometry. I send it to the pathTracing the same way you did it with the teapots (GLTF_Loader). It is...

oh wow, thanks for the detailled comments! For the textures, i was able to apply a texture from inside the glsl, but i'd like to know if it's possible to...

That is indeed a great solution, thanks! I think of all the solution i found this one would be the easiest, but maybe not the best of all. Basically, I...

I can't really tell how much models or textures are gonna be loaded at the same time. I think the absolute maximum amount of textures is around 30, but the...

Thanks for the idea, i'm gonna try that and see if it works!

Turns out i was able to map the texture like that: ``` if (abs(nl.x) > 0.5) sampleUV = vec2(x.z, x.y); else if (abs(nl.y) > 0.5) sampleUV = vec2(x.x, x.z); else...