EHe JMor
EHe JMor
Issues 1,2,8(1/3),9,10(1/2),11(1/3) have been verified as fixed! (I will remove this.) I may modify the delineation based on actual playtest results. ### Some questions 9. ~~In the daily snapshot I...
Motor sound and braking control characteristics follow the indexed arrangement of the power vehicles assigned by calculation in TrainDAT, even in XML trains. I think that's the crux of the...
In the fix for issue 3 ~~There appears to be some overlap in the handle descriptions tested.~~[^1] The disappearance of the notch description for locomotive brakes is no longer limited...
@leezer3 I am sorry to disturb you, I have waited for a long time without seeing your response. (some kind of anxiety) I want to fix the daily snapshot error...
This is a specific demonstration Idea Demonstration.xml ``` 25T-JRegular.xml 25TA-JUnique.xml 25TDev-J.Animated True ``` Idea Demonstration.xml ``` 25.5 False Passenger Bogie25TA.animated False Bogie25TA.animated True ``` Imaginary effect.xml ``` 25.5 False Passenger...
Classic suggest. Each vehicle has an optional sound reference file. In this way, the unit car of tandem dual energy locomotive can have different running noise. Idea Demonstration.xml ``` SoundDDFXSYK...
I arrange `Track. Announce Joint. wav; 45` commands everywhere in the route, and the rear axle of the last vehicle does not make a sound when the train passes the...
I understand. The release milestone for this issue can be delayed and I can wait a long time. Thank you for the solution (^u^) During the waiting period, I will...
I don't think there's anything interesting about copying BVEC_ATS steam locomotive wheel linkage animation, but an interesting start. Here are a few of my tips... It seems to me that...
Mention of the custom wheel radius of each wheel brings to mind a geared steam locomotive with piston that rotate faster than the walking wheels. Regardless of the reduction ratio,...