Jules-A

Results 64 comments of Jules-A

> I see... as of Right now I have only seen people with Nvidia cards reporting about the problem. I def. need to get someone from the side of amd...

I use Anime4K_Denoise_Bilateral_Median.glsl and change INTENSITY_SIGMA to 0.15. It's quite a bit better than mode but is heavier and needs to be used with at least Anime4K_Upscale_CNN_M_x2_Deblur to counteract the...

> > > So, `Anime4K_Upscale_CNN_M_x2_Denoise` may be better, but slow, then `Anime4K_Denoise_Bilateral_Median.glsl` alternative, but have artifacts in different place? > And how slow is MadVR? Or else how much it...

> > > What about other Denoise files? I see several, but not sure how can I distinguish them: > Anime4K_Upscale_CNN_L_x2_Denoise.glsl > Anime4K_Upscale_CNN_M_x2_Denoise.glsl > Anime4K_Upscale_CNN_UL_x2_Denoise.glsl They are pretty much the...

> > > > Hm, with `Anime4K_Upscale_CNN_M_x2_Denoise` it definitely better: > > Oh, wait, I just found what it not appearing in shaders list, it looks like it can't load...

It may be because you are using 1080p monitor with 1080p content. Because of this line: >//!WHEN OUTPUT.w NATIVE.w / 1.200 > OUTPUT.h NATIVE.h / 1.200 > * It only...

> The new shaders are much simpler/easier to use. For 1080p->4K it is simply: > `~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Moderate_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_L.glsl` > Here is what I get: > https://imgsli.com/NjUwNzU > > I have updated the...

That's pretty cool info but I don't really care too much about what the shader is really doing as long as the end result is good and I was really...

> > > @Jules-A currently the new shaders don't work well with older anime, I still need to collect more data. Do you know which anime are problematic? Some screenshots...

>High quality denoising/deblocking is inherently slow (there's no around it). You need an algorithm that has a very large receptive field. I would recommend denoising low quality encodes with something...