JujieX
JujieX

### Please check if the PR fulfills these requirements - [x] The commit message follows our [guidelines](https://github.com/galacean/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [x] Tests for the changes have been added (for bug fixes /...
**Describe the bug** speed is still 0 when use ParticleCurveMode as Curve. ```ts WebGLEngine.create({ canvas: "canvas", graphicDeviceOptions: { webGLMode: WebGLMode.WebGL1 }, }).then((engine) => { Logger.enable(); engine.canvas.resizeByClientSize(); const scene = engine.sceneManager.activeScene;...
Limit Velocity Module for Particle Renderer, include - separate axes or x y z axis - dampen value
**Describe the bug** Particle Material Blend Wrong when background alpha is not 1 **To Reproduce** ``` WebGLEngine.create({ canvas: "canvas", physics: new LitePhysics(), input: { pointerTarget: document }, }).then((engine) => {...
**Is your feature request related to a problem? Please describe.** 目前在编辑器中icon部分使用了自己的shader面向镜头,而当前framebuffer picker使用的是自己的shader,导致特殊角度无法选中   **Describe the solution you'd like** 对于使用custom shader的材质,framebuffer picker 提供统一提供解决方案
**Is your feature request related to a problem? Please describe.** camera has a setReplacementShader, but could not get the replacementShader directly **Describe the solution you'd like** A clear and concise...