Jrius

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> I was just wondering earlier what would happen if you added bone animations to a waveset mesh... innocent I'm not sure in which situation this would be useful... but...

I don't know about MOUL, but at least for PotS this likely needs the same fix as regular cameras : [widescreen fix](https://github.com/H-uru/Plasma/blob/master/Sources/Plasma/FeatureLib/pfCamera/plVirtualCamNeu.cpp#L274). Cyan messed up their FOVs everywhere. In PotS...

Thanks for the extensive feedback ! Yeah, the priority was to make the PR before the start of the contest, I expected a lot would require improvements. I'll clean this...