JosJuice

Results 62 issues of JosJuice

Now that we've flipped the C++20 switch, let's start making use of the nice new \ header. I'm planning on handling this move away from BitUtils.h incrementally in a series...

~Intends to improve https://bugs.dolphin-emu.org/issues/12565.~ To avoid affecting the performance, the JITs will most of the time not raise alignment exceptions unless you enable the new INI-only setting `AlignmentExceptions`.

Dolphin currently has two parts of the codebase that directly map UI elements to emulated controls: TAS input in DolphinQt, and the touch overlay on Android. The two accomplish this...

Normal float loads never use Q0, and paired float loads can skip using Q0 in the simplest case.

Based on https://github.com/dolphin-emu/dolphin/pull/10092, with adaptations made for differences in how Citra handles cheats. You can access the cheat GUI while a game is running. The landscape view you see above...

Instead of InputEvent.getDevice followed by InputDevice.getId. Should hopefully fix https://bugs.dolphin-emu.org/issues/13237, while also being simpler.

Should fix one of the reported crashes on Google Play. The issue can happen if you leave the activity during directory initialization.

This way the Settings class doesn't contain a hardcoded reference to a specific setting. And Settings.loadSettings no longer calls getBoolean, which is a step towards fixing the crash when recreating...