J00n
J00n
I found out the error was caused by lack of oodle support.
FYI, I did confirm your tool does encrypt lang files fine for Wolfenstein2, and I did manage to load my mod.
Thanks for the quick support, however I have some compiling errors atm http://i.imgur.com/QIFoT84.png Could you possibly compile a new build ?
I was able to compile it without any issue, however I don't think the PCD2DDS has a proper detection for PS3 textures http://i.imgur.com/EMdNIt0.png Was I supposed to construct the proper...
I tried removing 0 on PCD.H, adding 1 and also removing !if PS3 block and endif just to build PS3 tool, both result in the same compiling error http://i.imgur.com/WP9975M.png Could...
I was able to compile your new build after typo fix, however the detection for PS3's section magic doesn't seem working. Because it keeps saying "Failed to detect file type"...
I have no idea why extracted files are missing SECT header that your DRM tool was supposed to generate http://i.imgur.com/2OwPsOA.png I ensured REPACK_MODE was defined (1) on DRM.h
http://www.mediafire.com/file/i0g6av55y0wokpw/PC.rar http://www.mediafire.com/file/iaeib070xu8kgo6/PS3.7z I attached both of them :)
Good job, now all my extracted files do have SECT header written in BE, however there are some texture format that doesn't seem supported, I was able to extract most...
Yeah it's morton + argb32, somebody wrote a py script for noesis that works with it