Jon Pro
Jon Pro
Our codebase has entities stored with the region and tile entities stored in the chunk. Minecraft stores both in the chunk. Make a decision on how to proceed and implement....
Depends on #62. When a chunk is loaded with a load type 31 and below, entities should be ticked. Otherwise, entity ticking will stop.
Depends on #62. When a chunk is load type level 34 and above, the chunk should be flushed to disk and removed from memory.
Add sky light and block light arrays. These are present but commented out. Add the NBT tags to chunk section de/serialization. REF: https://minecraft.gamepedia.com/Chunk_format
Depends on #66. https://wiki.vg/Protocol#Update_Light