JohnLudlow
JohnLudlow
## Summary of the new feature/enhancement The documents folder has always been where modules user-scoped are kept, and that's always been ok, but I recently discovered some problems with this...
I am getting this error when using Invoke-PSDepend: ```powershell > invoke-psdepend -Confirm:$false -Target CurrentUser Install-Package: C:\program files\powershell\7\Modules\PowerShellGet\PSModule.psm1:9711 Line | 9711 | … talledPackages = PackageManagement\Install-Package @PSBoundParameters | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | Administrator...
I'm developing a module to provide some DSC resources, and then I discovered sampler. Since it's a good idea to do the same things as the community around something, I've...
Similar to a game settings file, Stride projects in the editor generally come with a graphics compositor, which is a YAML file rendered in a UI, in this case as...
It's certainly possible to work with shaders and effects in Stride, in fact I saw a Reddit comment that said it has the "Best shader system in the world". But...
The Stride 3D editor uses scene files much like other editor-first engines, but while it's probably possible to load and work with these in a Community toolkit project, there doesn't...
Stride works with a settings file, which looks like this: Erm... looks like this: It's not clear how to work with these settings in a community toolkit project. There might...
We have started seeing an error while deploying: ``` ~ aws:cognito:UserPool pool updating (0s) [diff: ~schemas]; error: sdk-v2/provider2.go:515: sdk.helper_schema: updating Cognito User Pool (pool_id): cannot modify or remove schema items:...