JoeB989
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JoeB989
The game does appear to hang indefinitely. I assume this problem only appeared after the Brussels + Bruges tile lays? I see two likely bugs: 1. A path-walk infinite loop...
auto-routing in games where trains can share track is a missing capability for now
I suspect the auto-router sees a route overlap on the brown X tile (E20?); probably doesn't have enough resolution on the edge(s) representing the center junction. I can't look at...