Joan Ginard Mateo
Joan Ginard Mateo
SteeringBehaviors
C++ SDL AI Steering Behaviors: Seek, Flee, Arrive, Pursue, Evade, Wander, Path Following, Collision Avoidance and Combining them.
UnityUIOptimizationTool
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
UnitySOLIDAsteroidsGame
A mini space game made applying all SOLID Principles to serve as a reference of good code architecture.
UnityDesignPatternsReference
A tiny retro action RPG implementation made applying Software Design Patterns to serve as a guide of reusable solutions that can be applied to common problems.
UnityLoggerExtended
A custom logger for Unity with custom categories and logs only available on Editor and Development Builds.
MobileGameStore
A mobile game store UI implementation scalable for multiple mobile devices resolutions done in one week.