Results 53 comments of Adam

The drop slot is now a client-side dropper renamed to the translation key "key.drop" which is "Drop Selected Item" in en_us. Other unused slots are a white stained glass pane...

OI now offers a view of the crafting slots and cursor. If the player's inventory is the expected size, a view of the result is also available. The result view...

The problem is that when using SilentChest, OpenInv cancels right click interaction with the chest to prevent it being opened the normal way, then opens it silently. Not sure that...

I agree, yeah, it seems excessive for me to grab a full trace just for this edge case. I did figure out why block breaking stops, though. 1. QS calls...

Seems easy enough sans NMS: ```Java List pluginNames = // Configurable, possibly? HandlerList handlerList = PlayerInteractEvent.getHandlerList(); List listeners = new ArrayList(); for (String pluginName : pluginNames) { Plugin plugin =...

Doesn't look like there's a spec written up for it, which means that I am unlikely to put the work into reverse engineering and adopting it. If anyone does feel...

Well, black signifies that they don't exist, yes. I'll leave this open because I do have a (pretty far backburnered) request to trigger Dynmap renders after chunk deletes, but otherwise...

Currently Regionerator does not trigger renders. Black spots are caused when a render triggers for other reasons, and are not preventable. A render of the area would ensure that the...

If you want chunks to immediately regenerate I believe that's the basis of this plugin https://github.com/StargateMC/Regenerator No plans at this time to add a mode like that - it would...

For anyone who is running Spigot and wants to update OI in the meantime, builds can be downloaded from runs of the CI action: https://github.com/Jikoo/OpenInv/actions/workflows/ci.yml?query=branch%3Amaster