JeongWuk_99
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JeongWuk_99
``` class NormalBall { constructor(x, y, radius, index) { const bodyOptions = { index: index, render: { sprite: { texture: balls[index].image, xScale: game_wrap.clientWidth / 50000 * radius, yScale: game_wrap.clientWidth /...
``` const guideLine = Matter.Bodies.rectangle( render.options.width / 2, render.options.height / 2, 5, render.options.height / 2, { name: 'guideLine', isStatic: true, isSensor: true, collisionFilter: { group: -1 }, render: { sprite:...