JenkinJoe

Results 7 comments of JenkinJoe

@cgarciae Assuming that we have a Player Controller & Presenter. How do you handle several different logic behaviors like Player's Camera, Movement, Physics or Animations if you are doing it...

@cgarciae Yes that's true. But what I intended to achieve is having lossless coupled scripts fullfilling different tasks like those described above. And i did already use Elements for other...

Could you please make a usage example for layouts in Karma? I don't like to use Facades if there's already a mvpc pattern that could handle this.

Alright pal, thanks. I'm glad that you actually respond finally ;) What I'm really missing is the tree structure of dependencies you have in angularjs 2. It's possible to reconstruct...

You have to keep in mind that I was not assuming it not to work. It's just a very tedious process that you can easily avoid by not applying the...

In the first scene, the entrance scene i have this hierarchy: start > camera, environment, canvas > title screen, main menu, options, audio options,... Now if i change canvas and...

I reuse them for a later options menu in game. And the canvas shouldn't contain all elements on each purpose. But i think you got me and i hope there...