Jeffpiatt2k4

Results 6 comments of Jeffpiatt2k4

ironic they creanroom remade MBF21 when one of its contributors was a coder on the nightdive kex port, Kaiser worked on MBF21 aand is lead programmer at nightdive he also...

> I think I misunderstood... the `id1-res.wad`, `id1-weap.wad` and `id24res.wad` files are for modding, to be used in future with other community-made levels. I have removed all the inaccuracies previously...

https://www.doomworld.com/forum/post/2831173 Kaiser already answered that question the included wads are commercial but the Def slots are open source so Freedoom can replace the assets https://github.com/GooberMan/rum-and-raisin-doom Ironically the previous port by...

https://drive.google.com/drive/folders/1Vw5fpmR0bVfFeHZ_xamVvn584xXtXp6M?usp=sharing The info for source ports to clean room support is up on a Google drive.

> > no one is doing it for DSDA-Doom, and probably won't for a while yet. > > Great! 😅 Jokes aside, which source ports currently support all the features...

apparently ID software and Nightdive used DSDA Doom while developing the new kex port expansion it's listed in the retail wad text template. ``` =========================================================================== Advanced engine needed : MBF21...