Jason
Jason
The commit names are so real
> parallax should be used with other antiair turrets Agreed, but as a turret itself it still shouldnt be bad, it still need to be able to do something itself...
Makes sense, ill mark this as draft until atleast a month after next update and see if its needed
> The wet/shocked status effect was already nerfed since 146 to not do any pierce damage; nerfing it again when people haven't had a chance to test that yet may...
Enemy team is hardcoded to have infinite resources, this is intentional behaviour
> So this becomes a suggestion to add ability to disable enemy infinite resources Wrong repository for suggestions, anuke doesnt do suggestions in bug reports, he only fixes bugs
@Redstonneur1256 fixeth ppl want
I dont mean to sound rude, but you could implement foos's jump arrows, they are better than vanilla and this one as they wont cross over eachother (unless they go...
Infact, perhaps pr'ing all of foos's logic changes would be good (besides the discard button cause mobile...), its got many many qol features that would work well in vanilla
Why is bro quoting a thesaurus in his comment, had to flex his grandiloquence fr.