JamesPedFoundry

Results 3 issues of JamesPedFoundry

### Description of Issue Caches in UsdImaging are not correctly disconnected between UsdSkelRoot's and their bound Mesh prims. This causes issues when unloading payloads which contain UsdSkel assets, or assets...

blocked

**Describe the feature you'd like** Arnold Light Shaders to appear in the SdrRegistry with the Context "light" (to match the UsdLux lights already available). This would allow us to read...

enhancement

# Summary We have found with `hdPrman` that it is unable to find lightFilters if the SceneDelegate uses a non-default `delegateId` value. The majority of SdfPath retrieval goes through the...